ABOUT AI AND OTHER ISSUE

ABOUT AI

  1. ai is just instantly good at aiming at you . The AI should have progressive aiming—for example, if it briefly loses sight of you and then quickly changes angle, it should be a bit less accurate, and it should become more accurate again with the time with you in his line of sight.

  2. Stealth should be much more developed, with the possibility of being lost from sight and then returning to stealth state. Right now, as soon as the first person sees you, everyone knows exactly where you are. It kills the element of surprise and the player ends up camping and waiting for the AI to come and die in the crosshairs of the player one after another.

OTHER

1. Red dot sights are way too zoomed in and they hide enemies far too much at medium range.

2. I noticed that in about half of the places on the map where you can take cover, you’re never actually in cover because the crouching position is too high. That means our head sticks out, and sometimes you try to get behind a crate for cover and your head is still exposed. You should either let us go prone or reduce the height of the character while crouching.

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Date

About 2 months ago

Author

Le Kanapé D'internet

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