Better Performance?
I really really love this concept and the demo so far, but i wish it just preformed better, i dont want this game to be the same as payday 3 where it releases so disgustingly unoptimized, i am using a 1070 gtx, 16gbs of ddr4 and a intel 17-6700, i would just love to not have 50 fps while playing because i think this game has amazing potential and i wanna make it one of my main games
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Comments6
Apr 23
PinnedWe’ve made some big progress on this front so I am marking this as done. If there are any other reports of performance issues, please make a new post so we can look into it. ♥
burner
Feb 24
As a PC FPS player I expect a ‘smooth feel’ 140fps average.
On rtx 3600 5700×3D running dx12 the game was very frustrating to play. Key example is when shooting (presume particle fx from muzzle flash) causes severe stuttering. ballpark 200ms frame time on first shoot which happened in the tutorial.
I would see the game as a real contender to other PVE options like DRG, COD and Ready or Not if I was getting a smooth 200fps.
Josh Hubi
Feb 25
I’m sorry to hear you are having performance issues. We’d like to look into this a bit more. Did the game attempt to compile shaders at the start? If so, do you recall the shader count?
xinayder
Nov 23, 2025
I noticed that there’s no difference in FPS between low and high presets. Low is just impossible to play as there is literally no anti-aliasing and it looks too bad, but there’s negligible FPS boost setting the quality lower. It almost feels like the game was developed using UE5, as we all know UE5 is a meme regarding graphics optimizations.
Josh Hubi
Jun 9, 2025
Thank you for the feedback. We are actively working on profiling and improving performance. Our goal is to target 60 FPS and above at any given time when playing Rogue Point.
izer0
Jun 13, 2025
Any reason why specific graphic options are locked making us only able to set preset quality levels to low/medium/high?