demo feedback
mission, Timer .should be removed . movements in the game should maybe be a little faster. then weapons and gadgets, bodyamore should be free . upgrade to weapons could cost. then should be able to change clothes and other things for free. i also think some more weapons would be a good idea. more missions, so maybe also that you could be 5 players on a team. i had you want a little more options for demo . the game needs a lift in the direction of a little more options. we are missing a little here, compared to swat games and ready or not, rainbow six las vegas 1 and 2. to me it seems like it is in the direction you want. so I think the game has possibilities here. if some changes are made, then it will be a really good game in the long run
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Comments4
Feb 20
PinnedThank you so much for your feedback. A lot of this has been taken into consideration and should be reflected in our early access release. We’ve also removed standard mission timers. Please give it a try and let us know if you have any other feedback.
https://feedback.playroguepoint.com/p/eliminating-standard-mission-timers
[Deleted User]
Jun 18, 2025
I really don’t think gear should be free. I like that it is earned over the campaign, and also brings a meaningful impact to what you choose at the start. Do you sacrifice a weapon to bring more equipment or vice-versa or even risk it on a dead-drop. It would also in turn make the dead-drop mechanic useless. Which I understand if that could be your frustration as that is where weapon/equipment variety lies. Maybe making it optional for the host to modify their settings if they want to play with any gear they see fit would be a good alternative.
I personally like the timer which could be controversial. But it should be limited to a game-mode or setting to modify the campaign at the hosts leisure. I know not everyone enjoys time limits.