Hostage extraction is the most tedious objective out of them all, especially in singleplayer when you have several hostages that need extracting and you gotta run back and forth a lot. I do like the idea of the hostage objective so what I think could be done is have a separate hostage extraction zone that changes for each hostage extracted, or several zones that are expended when a hostage is extracted with it. That way you’re encouraged to push further into the map or maybe split up the team if you’re doing multiplayer.
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About 1 month ago

zorzorb
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zorzorb
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