When joining a multiplayer run in progress, players always start with $1,000. In later segments (e.g., Charlie), $1,000 is effectively a death sentence because you can’t afford even basic survival gear before the next engagement, and you join without a proper kit. Weapon sharing helps, but it doesn’t solve the lack of essential purchases on spawn.
Request: scale the base starting cash by segment, e.g. Alpha: $1,000 / Bravo: $2,000 / Charlie: $3,000, instead of a flat $1,000 for all.
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New
Feature Request
About 1 month ago

Boran DEMIRTAS
Get notified by email when there are changes.
New
Feature Request
About 1 month ago

Boran DEMIRTAS
Get notified by email when there are changes.