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Map / map UI improvements

I see similar feedback intermingled in other thoughtful but combined posts, and I want to have some clean, clear single-issue topics on which folks can vote:

Third topic: map UI.


For such a nice WSAD layout UI progression for planning, then loadout, then dead drops and readiness… Why is the map left click to draw but not right click to erase?

Why is the map not visible in game?

Very excited for this game - thanks again for the dev time!

Status: In Review

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