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Quickjoin should allow players to other enemies that are using quickjoin

Given my understanding that this game utilizes P2P networking, I do wonder if there are cases where a bunch of people may be using quickjoin. Because no one is reaching out to be a host between the multiple people that are connecting as clients, I wondered if it would be possible to “select” any of the given players queued in quickjoin to be eligible as a host.

Status: Completed3 comments

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Comments3

  • Josh Hubi changed status to Completed
    Team•

    Apr 24

    Pinned

    I want to thank you for this bit of feedback. Hopefully this has been improved with our re-worked party system, hosted campaigns being “public” by default, joining mid mission, and introduction of the party browser in our most recent update.

  • Toofy

    •

    Mar 19

    Quickjoin should allow players to connect to other players that are using quickjoin*

    should be the title, I have no idea how I butchered that so badly and since I can’t edit this I will hang my head in shame.

  • Toofy

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    Mar 19

    Pfft lmao what was I thinking, enemies? I meant players, that are hopefully friendlies, seems like I need another round of coffee.