Game could seriously benefit from more RNG elements. In this instance, things related to the map, and I’m not talking about procedural map generation.
What if maps had map modifiers like:
infinite or unkillable snipers aiming in from outside of airport
frequent instantly exploding doors (more dangerous than current door traps) on a map
overabundance of a certain enemy type or very scarce map resources
Dark map (requires purchase of night goggles or finding them on map
etc.
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New
Feature Request
About 4 hours ago

.graymatter.
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New
Feature Request
About 4 hours ago

.graymatter.
Get notified by email when there are changes.