enemies can detect you walking from a far distance while being on an entirely different level from them (in my case), making crouch walking the only stealth option of movement in the game. With missions being timed and some skills being tied to movement speed, this makes the game a little too linear with ways to complete the mission. An adjustment for enemy detection would be very helpful for solo players.
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About 5 hours ago

john rogue point
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john rogue point
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