Enemy AI feels weak and predictable.
AI either blindly rushes the player or performs long-range instant headshot, with little tactical variation.
Not enough pressure on the player to use stealth or strategy; enemies are too easy to eliminate.
Suggest making enemies:
Smarter
Harder to kill
Less rush-focused
More threatening in a way that encourages stealth and tactics
Weapons & Balance
Shotguns need a buff — currently feel underpowered.
SMGs need a nerf — too accurate, especially at long range.
Hip-fire accuracy should be less reliable, and long-distance spray should have more spread.
Headshots should be more valuable/rewarding.
Cover System Issues
Cover system feels broken or unreliable.
Players often shoot the cover even when crosshair is on the enemy’s head.
Hitboxes on cover are inconsistent — players can see enemies but not hit them.
Auto-leaning near cover is getting players killed.
- Suggested Improvements:
Implement a Gears of War–style cover system:
Tap a button (e.g., right-click) to enter cover, then lean manually.
Allow players to bind cover/lean to a separate key.
Introduce breakable cover with health so it isn’t overpowered.
Equipment Ideas
Add a riot shield (possibly with a pistol mount).
Weapon skins added to “Wheel of Fortune” rolls.
Skin ID number tags, each skin can have slight changes/alterations to make it unique even if it’s the same skin. ie. scuff marks, wear usage.
More wearable equipment variants and uniform patches/badges for game-play performance. ie. Police, MP, Special Forces, Ranger, Scout Sniper, Marines, Navy.
Heavier enemy body armor could help diversify tactics and give more defensive options.
Mission / Level Design Note
Larger map missions, with progression locks. Disarm bomb, new area opens, rescue hostages, new area opens.
Bug Report
“Shadow bug” / camera height bug:
After spinning the “Wheel of Fortune” at the last seconds before a mission, player’s view dropped to knee height.
Suspected as a camera or shadow system glitch.
Used Ai to summarize a convo I had with a friend I steamed with. Hope some of these ideas help ~
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4 months ago

rhyjhin
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rhyjhin
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