I’m glad that user ideas actually get implemented but the current version of tear gas fails spectacularly at just about everything it was supposed to do.
The damage is pitifully low and also… lethal? Why not have it do substantially more damage but be less than lethal instead? That’d be so much more appropriate given the goal of tear gas is to not actually kill but provide area denial along with the capability to neutralize threats without actually killing the affected.
And speaking of area denial, it just doesn’t work. Enemies will treat tear gas as they would treat regular smoke grenades and because its damage is inconsequential, it actually makes more sense to not spend the extra cash and get the regular smoke grenades instead.
Lastly, the call outs and voice lines. I’d like to think that tear gas sharing the exact same throw lines as smokes is a placeholder but yet above that, I’d greatly appreciate if enemies actually called out if they are getting affected by it similar to how they call out being flashed.
Also the price, 800$ for 2 is a steal and not in a good way. The current economy may be busted but 800$ for the current dysfunctional smoke that tear gas is, is outright theft of player funds.
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16 days ago

elire01
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16 days ago

elire01
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