Having played a good bunch with all weapons on offer I started to notice a rather significant switch speed differences between them that greatly affect their usability and how they play.
This variable doesn’t seem to stem from balancing perspective because it is applied very inconsistently of how the gun preforms. I’d like to suggest standardizing it for all guns to be more reliable. A static switch speed/fire readiness of 0.1/0.2s sounds reasonable given current averages.
I have recorded a preview of what the current system looks in game. The most notable example is the abysmally slow deagle compared to near-instant mp5sd.
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9 days ago

elire01
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elire01
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