February 14th, 2026
Hotfix

Listen up, Rogues! We've just released a hotfix which fixes several bugs recently discovered by players. Full patch notes are below!
We'd also like to take this opportunity to say a massive thank you to everyone who has purchased Rogue Point so far! Your support means the world to us.
And thank you all for your feedback on Rogue Point so far. We're going through all the feedback as we speak and we really appreciate it! Hearing all your thoughts and opinions is extremely helpful as we continue development on Rogue Point.
If you'd like to share feedback with us, please visit our feedback page here. Alternatively, you can also leave us feedback in the Rogue Point Steam Discussions.
Patch Notes:
Resolved collision issues discovered within the Office Complex and Airport map.
Resolved a few cases of Z-Fighting issues observed in the Oil Rig map.
Resolved an issue where Merx from sometimes path to players where inactive doors are present, resulting in them remaining stuck in that space.
Fixed a few seams between walls in the duty-free area on the Airport map.
Fixed a nonfunctional Stash room discovered within the “Arrival Strike” mission layout.
Resolved an issue where Merx weapons picked up by players automatically drop from player’s hands and onto the ground.
Fixed a case where weapons dropped by Merx can sometimes be seen floating for certain players.
Fixed a bug where snipers could only swap to their pistol once.
Fixed a miscalculation causing camera shakes to be more intense than expected when taking less than 1 damage.
Simplified Merx loadouts
Removed tech and expensive red dots, swapping them with cheap ones.
Fixed a bug with MP5 magazines being applied to an M16.
Removed AP
Removed extended mags (but left extended shotguns)