Enemy Weapons

These are the bugs I’ve encountered when picking up enemy weapons.

All shotguns dropped by enemies sell for 0$ compared to properly working rifle, pistol & submachine guns, Austrian 9mm if looted during a mission will also sell for 0$ but due to this weapon being the starter pistol, it’s likely intentional.

Every enemy dropped shotgun with exception of Bellini is missing their respective name.

In first available bonus mission located on Airport, heavies equipped with Trooper SMG will not have the unique enemy weapon paint-job applied and will also not roll for additional attachments.

In last available bonus mission located on Airport, heavies equipped with Rampage Shotgun will not have the unique enemy weapon paint-job applied and will also not roll for additional attachments. (Déjà vu much)

Picking up enemy pistol and selling it afterwards will result in player have no access to the their default Austrian 9mm and its related attachments. The following mission the player will spawn with a default unmodified Austrian 9mm which they can modify after finishing the mission unless they decide to repeat this.

Enemy picked up Austrian 9mm’s cannot be sold at all regardless of their 0$ sell value and will clog up player inventory until campaign is finished.

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Status

New

Board

Bugs

Date

About 1 month ago

Author

elire01

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